EXT.
MIDNIGHT. GHETTO 14
A helicopter swoops in over a ghetto on a high cliff dotted with small fires and tracer rounds shooting back and forth.
A helicopter swoops in over a ghetto on a high cliff dotted with small fires and tracer rounds shooting back and forth.
EXT.
GHETTO DOCKS
At
the base of the cliff a high sea wall fortified with gun turrets
surrounds the waterside. Disused submarines lie rusting in their pens
outside. Three ferries are unloading, their occupants merging into
one crowd outside the gates. Soldiers patrol the walkways nervously.
EXT.
GHETTO OUTSKIRTS
A
convoy of trucks are RUMBLING through
the check points on a narrow two-track raised road, past a no-mans
land of craters,
rotten corpses, burnt out vehicles and barbed wire. Nervous soldiers
and civilians walk wearily alongside the trucks, pockmarked tower
blocks loom in the distance.
INT.
TRUCK
A bullet SMASHES
through the windshield and hits the portly driver in the shoulder, he
begins SCREAMING, blood running down his arm.
EXT.
GHETTO OUTSKIRTS
SARGE
Sniper!
Everyone down NOW!
The squad dives to the ground pointing their weapons at the tower block. All around, civilians are SHRIEKING and running for cover. A mortar round EXPLODES behind them, blowing up a motorbike and sidecar. It careens off the road, the soldiers mangled flaming corpses are left hanging on the barbed wire.
INT.
TRUCK
The
SCREAMS of
the truck driver are silenced as a second bullet SHATTERS
his head like a
waterballoon.
EXT.
GHETTO OUTSKIRTS
Tracer
fire towards the tower block intensifies as the gun
turrets open
up.
SARGE
Open
FIRE!
The
balcony of the nearest block disappears in puffs of smoke and plaster
as the bullets hit.
INT.
TOWER BLOCK
An
RPG TEAM enters
the room as the sniper is being torn apart on the balcony by gunfire
from below.
RPG
TEAM
Fuck!
They
back out of
the room.
INT.
CORRIDOR
RPG
TEAM
Up
the stairs! Up UP UP!
EXT.
GHETTO OUTSKIRTS
Sarge
grabs a young
soldier and screams in his face, pointing to the vehicle
SARGE
Drive
the fucking truck!
The
soldier opens the door and pulls out the
driver’s
corpse . It collapses into
a bloody mud puddle. The soldier gets in. The convoy moves slowly
forward. Using
the trucks as cover, the squad advances into the ghetto.
EXT.
GHETTO STREET
The
soldiers aim their weapons at the tenements either side. Side
street access is
blocked by barricades of rubbish, debris and burnt
out cars. Three helicopters are circling overhead. GUNFIRE can be
heard above.
EXT.
ROOFTOP
The
RPG team take aim and fire at the nearest helicopter. The WHOOSING
round steams
through the air and explodes the nearest helicopter. It spirals
down into the dark
streets. The remaining two helicopters strafes the rooftop with its
mini gun. The RPG team disappear in a vapour of blood and dust.
EXT.
GHETTO STREET
Chaos
erupts as chunks of flaming helicopter rain down, crushing and
burning SCREAMING civilians and soldiers. One large chunk CRASHES
through a truck, forming a barrier between one soldier
and the rest of his
squad. He looks around, turns and climbs over the nearest barricade
into an empty side street.
EXT.
ALLEY
The
alley is blue
with moonlight, red tracers streaking overhead
in the night sky. GUNFIRE echoes
in the distance. Dan
is running. His
boots splash through a long puddle.
TRADESMAN
(O.S)
We
need to get you to a safe place quickly. Ditch the uniform and the
gun. Soldiers aren't welcome in these parts.
DAN
Where
am I going?
TRADESMAN
(O.S)
We
need to meet face
to face.
Dan
stops running, out
of breath.
TRADESMAN
(O.S)
I
know it's a lot to take in. But trust me. You are but a corner-piece
in a
blank puzzle. Head through this alley. You'll find a square
with a statue of our
illustrious leader Derek Lock. Wait for me there.
DAN
Ok...
He
leans against the graffiti covered wall.
TRADESMAN
(O.S)
Keep
your mind focused on the task in hand and it will not fail you. If it
is as powerful a weapon as I believe it to be, your purpose may be a
great one. Find the statue.
DAN
Can
my mind do more than it already has?
(PAUSE)
DAN
Hello?...Hello?
Dan
SIGHS
and drops his gun,
stepping into the moonlight.
DAN
Should
have called in sick this morning.
EXT.
SQUARE. NIGHT Dan sneaks cautiously out
of the shadows of the alleyway into a neon lit square. Overdosing
junkies and homeless men and women line the steps and the bottom of a
enormous heavily
vandalised bronze
statue of Derek Lock. A dead soldier is being stripped and robbed
outside a pub called the Rusty Hatchet. Monstrous bouncers in leather
jackets and ear pieces, pumped up on cocaine and steroids, look on
as they guard the pub door with
sledgehammers. Dan crosses the muddy square. One wired ratty man in a
hoody with a zip gun and a boozy chunky man with a huge knife in a
long brown tatty anorak stride up.
CHUNK
Give
us your shit you little cunt! Stove your faaacking face
in!
RAT
That's
a nice jacket mate
He
cocks the zip gun.
RAT
Niiiice
jacket...you sellin
it?
Dan
stares at them calmly.
DAN
No
The
men stare back furiously.
CHUNK
Yeah
you are.
He
brings the knife closer.
DAN
No
I'm not. You're going to give me all your stuff, for free.
They
drop their weapons and empty their pockets onto the ground. Their
possessions include baggies with white powder and a variety of pills,
mobile phones and crumpled paper money with Lock's face on.
DAN
Now
fuck off.
The
thugs stare blankly
for a second then turn to walk away. Dan looks down at the illicit
pile.
DAN
Wait.
The
men turn back to face him. Dan looks the big one up and down.
DAN
Give
me your coat.
The
man takes off his long coat and hands it over with a GRUNT before
folding his arms, shivering
in a dirty white vest.
DAN
Off
you go.
The
thugs walk away. Dan looks up at the swinging sign for the Rusty
Hatchet Public House.
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